Over the years, they have become a standard bearer for quality entertainment, having released generation-defining games like Titanfall and Apex Legends. Part of the reason is that this is Respawn Entertainment and we've come to expect better. However, if that's the case, why is Star Wars Jedi: Survivor's launch stinging particularly hard? Why are its numerous problems especially galling this time around? It's a practice that has been adopted by publishers like Electronic Arts, Activision, PlayStation, and a parade of others. The idea is that it can release in a broken state, but it'll be patched up over time and become polished thanks to a full user base acting as glorified QA testers. It's happened with games like Fallout: New Vegas, The Elder Scrolls 5: Skyrim, and a host of others. We've seen "Bethesda broken" games for over a decade. In fact, it even has a name in gaming circles. This is a tale that has become all too common with games from major publishers. It's not unplayable and, in some cases, it isn't even bad. Maybe it barely functions with certain combinations of PC hardware. It finally arrives and it's not quite ready for release. There's a major title, maybe one of the most anticipated of the year, one that players have been looking forward to for many years.
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